Monthly Archives: January 2016

DevOps rant: Pussy developers

Series Overview

I moved to a DevOps team about a year ago and although we’re not really doing DevOps, it’s a good team and we try really hard sometimes! While trying hard I have come across all sorts of funny stuff and recently I have decided to blog about it, maybe someone reading this won’t allow folks to do the same mistakes when presented with the same funny stuff.

Overview

When a development team, or a group of teams, collectively act like a bunch of pussies, they get into trouble easily. Often, this trouble they get themselves into will span across into other folks and teams, and when they aren’t also collectively a bunch of pussies, this will upset them.

The Pussy Developer

A pussy developer is typically a guy that will always agree and do whatever they throw at him. The most intense example would be when you ask the technical lead of your off-shore team in India: “Hey, can you guys build a button on the system that every time I press it, popcorn will come out at my desk?” and you get the obvious answer “Sure, that’s not a problem“.

I’m of the opinion that today successful software is very different then what it was 10 years ago. With the agile mind-set the best thing you can do as a developer is to write lean code, the leaner, the better you will be able to cope with change and the more Agile you’ll be. So things like abstractions don’t really fit today’s lean codebases, you want to deal with the now and ignore the “What if in the future we (…)” and instead align the codebase to deal with those “What if’s” in a very quick way when they actually happen.

I keep seeing folks that haven’t written good code in the last 5 years, tell developers how to write code, as if 5 years later you’d expect things in the fastest changing engineering space to be done the same. Worse, I keep on seeing folks being pushed by others into technology hubs they aren’t comfortable with. And while all this is going on, not a single fuck off.

The genuine knowledge driven nature of developers

I love listening to genuine sports folks talking about their art. Living in Ireland, while being for Portugal has inevitably let to me following two genuine sports figures: Guy Martin and Conor McGregor. I was listening to the radio a few weeks ago and they had on a radio show: Conor McGregor and a high reputation sports comentator. They start the show and McGregor starts disagreeing with the commentator on the subject of enduring pain and commiting to a certain sport and after disagreeing with her twice he says “You sit your fat ass in a fucking sofa all day long and you’re talking to me about pain? What do you know about pain?” and then he carries on until he completly destroys the show. This is expectable when you mix the doer (and he’s not a pussy) with the thinker and they start to disagree.

If McGregor was a developer he’d probably say something in the lines of: “You haven’t written code in 5 years and you’re fucking telling me how to write code?“.

Developers are technical folks. “Technical” comes from technique and it means these folks are more interested in technique then in application, or in other words they care about how a system works instead of what a system does, unlike business users for example. So they pride themselves in how the system works and if it doesn’t work properly, despite doing everything it’s supposed to do, there is no pride, no joy and no fun. This is one of the reasons why turnover is so high in developers and still today a lot of IT management doesn’t get this.

So if you pride yourself on building stuff that works well, why would you ever let someone that no longer knows how to build stuff push you around?

Avoid being a pussy

Just tell people to fuck off, in a blunt fashion if the environment allows you to or in a politer and diplomatic fashion if not: I’ll take what you just said into consideration and evaluate before doing the task.

If you’re being pressured into writing code in a specific way that you don’t agree with, ask the person where can you see any of the commits he(she) has done so that you can evaluate if he(she) is a peer or not, because if the person isn’t your peer you shouldn’t be wasting your time being taught how to code by someone who doesn’t code.

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If you’re being pressured into the Java stack as a .Net developer, just say “Hey, just get rid of me and find a Java guy, I have no hard feelings guys, it’s business as usual”.

5cce58f2-2920-11e4-90ef-22000ab82dd9-large.jpgBecause if you don’t do these things, the outcome won’t be anything that will ever give you or anyone else that actually built it any pride, joy or even a small spark of fun.

 

Moving XAML CD builds to vNext

I’m currently in the process of porting a series of Continuous Deployment XAML builds to the new vNext builds. I want to share the ins and outs of doing this and some of the current constraints you can face today while doing this.

Continuous Deployment build passes

I like to break down CD builds into two distinct passes: the build and deploy pass and the test pass.

While building and deploying I prefer to target specific projects, because a lot of times you will see multiple deployment targets in the same solution and these will sometimes have different MSBuild /target’s, so applying a single MSBuild target to a solution will sometimes imply you either route targets in the project files (this is a terrible idea) or you build the same solution multiple times, which can lead to confusion.

While for the test pass it’s preferable to build solutions, otherwise you need to constantly maintain the build definitions as people add more test projects. If folks are following good agile practices they will have 1 test assembly per assembly under test and as folks add assemblies, test assemblies will spawn. If it’s an over-engineered system you will notice assemblies will get created like popcorn popping out in the pot, so if you go down the path of targeting projects in the test pass the amount of maintnance required will be high.

Deployment tasks in vNext

One of the main reasons for us to move to vNext was the fact that now if you wire things properly, you get direct feedback from PowerShell tasks as the new engine is PowerShell driven so it will bubble onto the build logs and summary warnings and errors that PowerShell tasks have. Unlike the previous XAML workflow that would log issues in the text log but wouldn’t bubble out anything.

With this in mind, one of the cool out-of-the-box features of vNext is the amount of deployment tasks that the VSO folks have written for us, so right away you can decommission some of the custom deployment scripts and start using the tasks. If these aren’t really ideal for you, you can get their source from github, tweak them and then publish them again into your collection or project as tweaked versions of the original tasks.

So for example, a given Cloud Service build and deploy pass for us looks like this:

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Some of the deployment tasks don’t suit our needs, for example we often deploy Azure Web Sites as Web Jobs shells, so what we really care about is the Web Jobs publish process and especially the scheduling pass. The out-of-the-box deployment tasks for Web Sites won’t schedule web jobs.

Build and deployment pass

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The first 3 are build + deployment tasks for Cloud Services and the last 3 and pure webdeploy build passes for web deployment targets. One of them is actually a pure web deploy into a Web Server IaaS VM pass.

So for web deployments we are actually calling MSBuild with a build /target and then setting the web deployment properties to trigger the packaging and deployment and giving it a publish profile.

The Publish Build artefacts task is a nice addition to the build engine, because we do not allow developers to access any build rigs. This will actually publish the selected artefacts into TFS and they will stay there for as long as the build stays according to what retention policy we have applied to that build definition. So for this specific case, where we are storing Cloud Service packages, the developer can actually download them, unpack and check if a certain file that should be there is actually there.

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Security wise, because the build artefacts can only be viewed by someone with view permissions on the build, you get to control this. For example for Production builds, you wouldn’t have your developers viewing the builds anyways, so they won’t see the artefacts nor any configuration contained in them.

Test pass

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Ideally we would be calling a VS Build task for each solution. However, in our current TFS on-premises version (2015 RTM) we have found out that the VS Build task keeps adding a bunch of stuff to the path environment variable each time it runs, so after a while you reach the maximum size for an environment variable and the task will error right away breaking the build. For us this is calling the VS Build task 8 times, if we try the 9th we will get the path error right away.

So we have a single pass that picks up solution on a matching pattern that we, by convention, have set for solutions that contain tests: *.B.sln. Then we run all test passes individually for whatever test passes a given project has. These test passes use Test Traits to pick and filter the tests that should run on them.

We do not usually run Unit Tests, because these are in all Continuous Integration builds, so from a quality point of view the CI pass should have cleared out any issue related to failing Unit Tests by now.

Creating builds that are easily cloned

The first thing you need to do before you fully automate the creation of Release Pipelines is to make sure that creating vNext builds from code doesn’t need to deal with a lot of moving parts.

So ideally, if you can create a CD build for a new environment just by cloning a build and changing its configuration, you’re in a very good space for automation. One of the tricks of achieving this is making sure that everything is aligned, from code to infrastructure, with solution configurations.

So in our case, we align all PaaS components when we create them with in a fully automated way with the configuration names for a project, so if there is a solution configuration called AT, then the Cloud Service for the AT environment will be called sysname-component-AT. Ideally you want a single set of configurations across all branches, so that you have a leaner amount of configurations you need to deal with and so that you prevent in a smooth automated way branches to deploy to environments they shouldn’t be deploying to. However, sometimes folks will resist this idea.

With this in mind, try to use $(BuildConfiguration) as much as possible, for example:

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